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Dx11 driver update
Dx11 driver update











dx11 driver update

Before that I never saw it in DX11 games. In DX11 became evident after the May_Preview driver with the new DX11 driver. It happens in Zen 3 and I know that it happens in Zen 4 (a forum mate tested it for me) with two chiplets. One thread gets stuck on the slower CCD with two-chiplet Ryzen, reducing the boost capabilities of the cpu. This bug appears under some (not all) DX11 and DX12 titles. Latest status: well, about this issue, I would like to comment what I found out so far.

dx11 driver update

Games that are working apparently fine (from scheduling perspective): Marvel´s Avengers (DX12) and The Callisto Protocol (DX12). I add another game with wrong scheduling behavior: FAR: Changing Tides (DX11)ĭuring this time, a couple of games that show the wrong behavior (from scheduling perspective): Nobody Saves the World (DX11) and Recompile (DX11). Update 14: 23.2.2 tested: I was hopeful for the new release due to the DX11 fix but they may have fixed another thing, no changes so far. However, Zen 3 remains, as far as I know (and I tested with Win 10) unfixed.

dx11 driver update

Update 15: From some mates with Zen 4 processors, they tested the drivers 23.2.1 and 23.2.2 this issue is fixed with two-chiplet Zen 4 cpus (7900X/7950X), at least, under Windows 11 (Win 10 untested). Update 17: 23.3.2 just tested: again no fix for Zen 3 users :/Īnother game to the list: Chinatown Detective Agency Update 18: No changes with the new 23.4.1 driver More games tested with the bug: Batman Arkhan Knight, Genshin Impact, Horizon Zero Dawn, Portal, ScourgeBringer, The Talos Principle, Unravel 2. Update 19: With the anniversary of the introduction of this bug, I tested the drivers 23.4.2 and 23.4.3.













Dx11 driver update